Power Play: Video Games, Politics, and the Battle for Global Influence by George E. Osborn
In today's scenario, video game and social media influence is becoming a part of daily life. Every person wants to find out how to become more influential. In this book, how technology developed for entertainment became a way for political campaigns and regimes to influence millions.
It is a great book that introduced me to the most important cultural technique of this century and how it is used by our adversaries to corrode and undermine our democracies.
The author has well captured the need of each sector and how it played an essential role in building the consumer market for computing products. He depicted vividly how in mid 2000's, games hardware built a player base that was ready to be reached to communties as they needed high speed internet access to congregate, communicate and create content.
The main side effect of the adoption of video games hardware is that it created the conditions upon which the ownership of a cheap, high- powered computer shifted from the dream of consumers in a few wealthy nations to a part of life for billions of people across the world.
Even the democratization of video game development has built the architecture of a video game information revolution; those games still needed a way to reach an audience.
The author has well penned each phase in detail and explained in simple language the need and evolution of video games. His well-researched details added to my knowledge and enhanced my focus.
Overall, it is an insightful read.






